Post by Admin on Nov 28, 2014 14:22:08 GMT -5
Speed Up Your Load Time:
To further speed up your load time you can bypass the intro movies when loading the game.
Delete the files inside the \rFactor\MovieFiles folder of your installation.
Be sure to look there after loading a new MOD as the developers like to put new files there.
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We sometimes get asked the same questions more then ones.
so i thought i would post some tips and tricks to getting your install of rfactor up and running sweet.
This is a few things i do as soon as i install rfactor.
1. Multiplayer.ini Tweak
Find the following lines in your multiplayer.ini file and change them to the values below.
The multiplayer file can be found in rfactor\UserData\yourName\ folder.
Chance Concurrent Server Updates="999"
Default="400" This value relates to the number of server listed when you click on multiplayer.
If you have trouble finding online server then this value should help.
instead of show 400 servers it will attempt to show 999 multiplayer servers with each refresh.
Do not make this number any higher than 999 as it will default back to 400.
---------------------------------------------------------------------------
A great tweak that helps to avoid laggy drivers is open multiplayer ini file with wordpad
Edit Max Data Per Client="9999" to 128
Max Data Per Client="128" after that join a server you have high ping on and see the difference no more laggy cars Very Happy
This edit also helps when host servers to not drain the upload speed
---------------------------------------------------------------------------
To see your own ping on server use klick on 2 default that shall show your own ping in chat just u see it.
or you can write in chat /ping and hit enter
That ping is what you have but other drivers can see you have much higher ping.
Low ping on a server you have if you race on a server that is hosted in your country or near your country.
Higher ping you have and other drivers if you race on a server that is on the other side off the world then where you live.
On servers you get high ping on it can be lags cars dissapear and so on.
---------------------------------------------------------------------------
Edited Multiplayerfile 1.0
Edited Multiplayerfile so restarts have no delay (invisible cars on grid)
And server load game & tracks faster.
[ Multiplayer Server Options ]
(Edited)
Loading Sleep Time="2"
Loading Priority="2"
Wanna have more cars then mod allow.
(Edited)
Max MP Players="104"
If the upload drain your server so it lagg
(Edited)
Max Data Per Client="128"
Faster delay between sessions.
Allow Hotlap Completion="16" 16 means that hotlap is on Qualify ! so 5 sec after session and last hotlap in Q
Server goes to next session
Delay Between Sessions="5.00000"
Delay After Race="5.00000"
This is minimum time i have test
trippteamdownload.servegame.com:100/RFACTOR1/ADDONS/A-F/Edited%20Multiplayerfile%201.0%20rfactor.rar
---------------------------------------------------------------------------
IN PLR file you can set practice to 0 so server goes to qualify if you not wanna have practice .multiplayer file set password name ads as you want all this i set to ""
Player.PLR Tweaks
Replace player with your name.
Your Player.PLR file contain many settings you can tweak to improve the game.
Your Player.PLR file can be found in rfactor\UserData\yourName\ folder.
If you shall do a new player and have one player name that settings is done.
You copy the folder with your name then rename folder with new name open that folder edit the plr to the new name you wanna have must be same as folder name.
Then open multiplayer.ini and edit Lobby Chat Nickname="bla bla " // Nickname to use in Lobby Chat, if this is blank player name will be used and close all done now you not need go thrue it all create a new racer name.
---------------------------------------------------------------------------
Repeat
Shifts="4"
Default="0" Repeat Shifts will eliminate annoying
accidental repeat shifting in the heat of a great battle, this means you can shift gears
without the fear of going from 3rd to 5th by accident.
Other choices for repeat shift delay are listed in comments next to this setting.
I use 4.
---------------------------------------------------------------------------
Allow Rearview In
Swingman="1"
Default="0" If like me you use a swingman view to race,
unless you set this value to "1" you won't be able to get the rear view
mirrors to work.
Swingman view is definded as viewing the car from
behind and above the vehicle, much like allot of old arcade games.
---------------------------------------------------------------------------
Relative
Fuel Strategy="1" Default="0" Reletive Fuel strategy sets the way fuel get added to the car during a pit stop.
Setting this value to "1" will add the required ammount of fuel at the pitstop.
just like in real life racing while settingthe value to "0" means you leave pit lane after your stop with the nominated amount of fuel you requested in your setup.
In theory using the value of "0" means you could leave pit lane with less fuel then you entered.
---------------------------------------------------------------------------
Keep Received Setups="3"
Default="1" Setting this to 3 allows you to keep all setups sent to you for all time.
You have to manually clean out your received setups folder but setting this to "3" is good incase you
forget to save a good setup someone sent you.
Setups that drivers send you will be names after the driver they were sent from with a
number appended to it, therefore EK02 is a newer sent setup then EK01
I create a folder called 00 my name in rFactor\UserData\my name\Settings
There i lay my recieved setups load recieved setups then save it in that folder i have maked.
to fast found them i rename setup to what mod it is for and track short words.
---------------------------------------------------------------------------
Standings Func="1" Default="0" Allows you to scroll through the entire field
in your pit menu and back to the start again.
Usefull for looking atwho is placed where during a race.
---------------------------------------------------------------------------
Open your Player.PLR File, find and adjust as below.
FPS tweak for people having problems in large fields Set opponent detail to low.
Then edit your PLR file under graphics options.
Opponent Texture Override "-1" You can change the number from 1-3
Low texture= 1 (Recommended) medium= 2 Highest=3
---------------------------------------------------------------------------
Self In Cockpit Rearview="4"
To Self In Cockpit Rearview="0" Helps a ton for FPS Performance
---------------------------------------------------------------------------
Rearview Cull="0" // Whether to cull objects in the rearview based on vsgroups in the SCN file
ToRearview Cull="1" // Whether to cull objects in the rearview based on visgroups in the SCN file
---------------------------------------------------------------------------
Rearview
Particles="1" To Rearview Particles="0" In Game Setup In
game setting that I use for my controller however these can be
personalised to your prefered liking include:
Speed Sensitivity-5%, X
Axis Sensitivity (Left to right wheel)- 0%
---------------------------------------------------------------------------
I also turn my Sound effect volume slightly higher then my engine volume.
So I can hear the tyres loosing grip and turn the in-game music low or off.
---------------------------------------------------------------------------
Other
Tweaks
If you run more then one hard drive in your computer like me.
Then a small performance gain can be made by shifting some of the loaded files to the other drive.
To do this you need to move the files and alter your config.ini file.
The config.ini file can be found in the root directory of your rfactor install.
By default it is C:\Program\rFactor\
---------------------------------------------------------------------------
Config.ini Tweaks
Move your tracks directory onto a second hard drive and share it amoung multiple installs of rfactor.
Copy your entire rfactor\GameData\Locations folder onto your second Hard Drive.
For the purposes of this exercise we'll presume you have moved it from the above location to D:\Locations.
Open config.ini and find the following line and change it to below
Default = TracksDir=GAMEDATA\LOCATIONS\
New = TracksDir=D:\LOCATIONS\
Don't forget to add the trailing ""
This can be done with any or all pointers within the config.ini file
to move your Replays, Logs, movies, etc directories.
Driving Advice
If you aren't scaring yourself at each corner to the extent that you
don'tthink you'll make it around then your not driving to your full potential.
Smooth driving is faster then trying to drive like
there's no tomorrow, Ease the car don't the gears, turn in smooth and
fluid and above all use all the track and the proper apex.
Throttle movements are not always straight to the floor and easing the throttle
on can yeild lower lap times through smooth corner exits.
As
you approach the apex of a turn under braking, ease off the brakes in
preparation to drive the car out.
Hold a small percentage of
throttle throughout the corneing process so the rears don't lock and
send you into a oversteer or unsteer situation.
Always think
about the next turn after the one you are approching and be mindfull of
your cars position reletive to the track for optium pace throughout the
entire complex of turns.
Practice Practice Practice. Always pull
some laps at a track (At least 20-30) using the default setup or your
favourite consistent setup before making changes.
You will naturally
be lowering your lap times ragardless of the setup due to better track
awareness and increased track time,
its not untill you can
consistently pull your own record pace laps that a setup change will
show benefits or losses.
Never take a received setup as the best
possible setup. it might be the best possible for that person, but you
are not them.
Don't manic when around other drivers or in a pack
of drivers, run your own race and they will find thier own path past you
or you can find yours past them.
Be conscience of other drivers
but never over polite in letting them through, often your actions in
getting out of the way is worse then just running your own race and
letting them find a way past you.
There are obvious exceptions to
this rule such as lifting off the throttle on a main straight.
You
are not Lewis Hamilton, Casey Stoner or Peter Brock. get over it and have fun.
Most first corner accidents happen because a driver
see's a hole and thinks they can squeese into it when 3 other driver
also think the same,
hold you line during turn 1 opening lap. sort
yourself out and then get racing. You can only loose the race on lap 1,
never win it.
Driver at the back of the pack on an opening lap be
aware of a chair event of everyone braking early and adjust your braking
to suit.
If a front running driver gets a bad start, you also
should be mindfull that you cannot make up for your poor start in turn 1.
In summery, regarding turn 1 on an opening lap, if you are on the
outside of the grid at the start, you should be prepared to go around
the outside of turn 1.
Learn the game controls so you can adjust
your pit strategy on the fly. Items such as requesting a pitstop early,
adjusting fuel loads,
repairing damage and adjusting type changes
should all be easily adjustable from your keyboard or wheel buttons. If
you do not know how to do this,
learn as it is intregal to being a
front running in any league.
------------------------------------------------------------------------------------
Tweaks to do in PLR file
------------------------------------------------------------------------------------
More tweaks in controller file
rfactor\userdata\[playername]\controller.ini
*
Alternate Neutral Activation="0" // whether to select neutral if shift
up & shift down are pressed simultaneously -
change to "1" if
you use paddles and want to press both together to select neutral (good
for when you are driving without autoclutch but you are left-foot
braking and you spin)
-------------------------------------------------------------------------------------
Adjust your seat and mirror while in the driver's seat
Pressing your
seat adjusting keys WHILE holding SHIFT will change your mirrorposition
-------------------------------------------------------------------------------------
Add Virtual mirrors in Cockpit view.
Edit your username.PLR
Rearview="1"
// Virtual Mirrors: 0=off, 1=Center and laterals, 2=only center,
3=Laterals only (only virtuals, reals was off)
Virtual Rearview
In Cockpit="1" // Activate mirrors in cockpit:
0=off, 1=on
--------------------------------------------------------------------------------------
Excessive
camera vibration, head shake, cockpit vibration
Open up the .cam
file that belongs with the mod you wish to adjust, use notepad or
similar.
Find this line under the camera you wish to adjust,
OrientationRate=(999.000000,
999.000000, 999.000000)
Your values may be different.
Change the
first variable to somewhere between 1 and 35
Eureka now the horizon
stays as steady as you like.
--------------------------------------------------------------------------------------
Load setups
Setups go into your rfactor\UserData\Your
Name\Settings\Track Name
If you can't see it under that track in
the game then click the button above the setups window called "Show All"
The
Player.PLR file will be in the same area as your Multiplayer.ini file.
It is another file like mutliplayer.ini. it is not a line of code in the
multiplyer.ini
--------------------------------------------------------------------------------------
Threemore Must have Tweaks guys for the Real thing.
Firstly cockpits dont shake so much in real life, your eyes dont bounce up and down.
Belowis a fix for that, you actually see the car bounce and not your vision,
secondly is a head roll instead of a head turn in cockpit view and bonnet,
lets face it we turn our head over to our shoulder going
around a corner, not pivot our head left to right like the game settings has.
Thirdly a FFB setting Duke gave me for the G25, but dare I say
the Momo would accept it, its a road sensitive settings, and not rip
your arm off type settings.
BACKUP your PLR incase you muff this
up... you can always do it again from the original one.
Cockpit Vibration
Cockpit Vibration Mult1="0.00000"
Cockpit Vibration
Mult2="0.00000"
Add to plr and test
Head Roll Copy and paste this section over the original section.
Leanahead
Angle="0.35000" // Angle to lean head (roll) w/ steering in radians (=
degrees / 57)
Look Roll Angle="0.35000" // Angle to lean head (roll)
w/ controller in radians (= degrees / 57)
Glance Angle="0.75000" //
Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)
Lookahead
Angle="0.20000" // Angle to lookahead (yaw) w/ steering in radians (=
degrees / 57)
Head Physics="1.00000" // Fraction of head physics
movement applied to cockpit view (position AND rotation)
Head
Rotation="1.00000" // Additional head physics multiplier affecting
rotation only
Exaggerate Yaw="0.80000" // Visually exaggerates the
heading angle of the vehicle by rotating the head (which may improve
"feel")
Original Settings incase you stuff it up haha...
Leanahead
Angle="0.00000" // Angle to lean head (roll) w/ steering in radians (=
degrees / 57)
Look Roll Angle="0.75000" // Angle to lean head (roll)
w/ controller in radians (= degrees / 57)
Glance Angle="0.75000" //
Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)
Lookahead
Angle="0.20000" // Angle to lookahead (yaw) w/ steering in radians (=
degrees / 57)
Head Physics="0.00000" // Fraction of head physics
movement applied to cockpit view (position AND rotation)
Head
Rotation="1.00000" // Additional head physics multiplier affecting
rotation only
Exaggerate Yaw="0.0000000119" // Visually exaggerates
the heading angle of the vehicle by rotating the head (which may improve
"feel")
---------------------------------------------------------------------------
FFB Settings
Make sure you have the latest version of Profiler from Logitec.
Always load it up prior to your game launch
Profiler Settings
Options/Global
Device Settings/
Overall Strength 105%
Spring Dampner 5%
Dampner
Effect 5%
"Click" Enable Centering Spring
Centering Spring
Strength 5%
"Untick" Report Combined pedals (personal Preference)
Ingame
Settings
Force Feedback = Wheel (derr)
Strength = -40% ( for some
reason Logitec prefer )
FFB Effects = Full
THis lets you feel
every bump, rumble strip, every life of a wheel on the track, loss of
grip from braking... To me its better than realfeal..
Cheers
lads, let me know how ya go.
---------------------------------------------------------------------------
It adds to a much better
experience in Rfactor
---------------------------------------------------------------------------
Shortcut to servers
Join a Server in seconds without having to refresh
the list over and over again. This will get you into the server in about 10 seconds max.
Make a copy your shortcut to rfactor on you
desktop or create a new one by going into your rfactor directory, right
clicking the executable / Send To / Desktop (Create Shortcut)
Once your shortcut is on your desktop, Right click on it and select Properties.
In the Target Text Field the is where you want to put the Server information.
Target: C:\Program Files\rFactor.exe
+connect xxx.xxx.xxx.xxx:xxxxx +password "xxxxxxxxx"
Mine looks
like this:
C:\Program Files\rFactor.exe +connect
xxx.xxx.xxx.xxx:34297 +password "xxxxxxxxx" if server have pw
Obviouslythe port address (34297) and password can be changed for the different
servers.
Below is a list of server ports and you might have to
change the password if we deside to change them.
34447 -
Blank Server
Target: C:\Program Files\rFactor.exe +connect
rfactor.no-ip.info:34448 - Megane OP
Target: C:\Program
Files\rFactor.exe +connect rfactor.no-ip.info:34449 - Server 2
---------------------------------------------------------------------------
rFactor AI Calibration
Should you find yourself having a little trouble with the AI being poor in your favourite mod on one of my or anyone else’s tracks then you should follow this calibration tutorial to improve their performance. The following tutorial is a repost from this RSC thread by Rob Cook so that I can post a link in readmes for releases.
1. Make sure you do NOT have rFactor running in the background when doing the following or else the modified file will revert back to the non modified state.
Go into your player file at C:\Program Files\rFactor\UserData\[player name]\[player name].plr.
Go to the line Autocalibrate AI Mode=0 and modify to read Autocalibrate AI Mode=1.
Now click exit and SAVE the player file.
2.Start rfactor and choose Any mod, then SETTINGS and change the following SETTINGS: – In the RULES section:
Flagrules,Fuel useage and Tire Wear to either NONE or OFF. Private Testing ON
Now on the right side of the rules screen change to the following settings:
AIDrivers=1
RACE GRID Position=1
RACE START TIME=8:00 am
RACE TIME SCALE=NONE
Mech. Failures=off
TYPE OF START=STANDING
3.Choose the car you want under VEHICLE to teach AI to run this car type properly on any track.
Then, go to TESTING and choose the track to learn and LOAD CIRCUIT (bottom right), but DO NOT click on RACE.
Make sure u are in the MONITOR mode screen, and click on ADD AI.
AI will now start its training and tells you to STAY OUT OF MY WAY HUMAN, do not go on the track to drive your own car, just watch the AI.
Press the VIEWING button to view the AI on the track.
Now press the R button on the keyboard to be shure the driving window will show ‘LIVE’ in the upper edge of the viewing screen.
HighLight the AI on the track, by LEFT clicking on the AI’s name in the MONITOR field, you will now see his best times change, as he progresses. After watching him for at least two laps LIVE, press (Ctrl) (T), this will speedup the time it takes to run a lap, but will NOT effect the accuracy of the Learning Mode. It will just make the AI finish his learning mode faster than normal.
Now we assume that the AI has finished his learning mode and told you he has xxx.xx meters left over, if at this point the meters left over does not show 0.0x, do the following:
Make sure the AI’s name is highlighted in orange colour, then click on BOOT. (You are deleting this AI from the Learning mode).
Click on ADD AI. You will now see a new AI name (if you have more then one AI) and he will now continue the learning mode where the last AI left off. This second AI will get the amount of meters leftover to 0.0X, and when he finishes the INI file created will be updated/overwritten.
Speaking of the INI file, the following is the manipulation needed for all the cars to use it not just the team that did the AI LEARNING.
Look in C:\Program Files\rFactor\GameData\Vehicles\[car]\[team] now in the TEAM that did the learning there will be a .INI file, THIS is the file that needs to be moved so that all cars in the chosen mod can use the updated learning file. What you do is CUT the file and paste it in the CAR directory of the effected car. So SAVE it to C:\Program Files\rFactor\GameData\Vehicles\[car]. The dir that has the .HDV and .TBC and other car related files in it.
4.NEXT STEP I THINK IS VERY IMPORTANT!!!
Go into your C:\Program Files\rFactor\UserData\[playername]\[playername].plr file and reset the line ‘Autocalibrate AI Mode=1 and modify to read Autocalibrate AI Mode=0 again.
Also go back into SETTINGS and reset all RULES as you previously had them.
This should in theory improve the AI performance on the track you ran it on. As an AIW creator it is pretty much impossible to make an AIW that works for every mod due to the huge differences in quality of the mods and how they react to the curbs etc. Running this may take a little bit of time however if you race offline a lot it will most likely help you a lot.
---------------------------------------------------------------------------
Ping problem online
Over 250 in ping can be a problem so close other programs , like torrent programs,
because ping can be sky high when
use all kinds of programs that allow uploads from a user.
To fix that high ping you can close all other programs only have rfactor on.
Or let for example torrent program be on BUT strangle upload to
10 KB then and see if your in ping gets lower,or ask a driver in the chat if you get lower ping.
To see your in ping write /ping in the chat , see others ping and usernames klick TAB.
In races klick off TAB because see all drivers ping can get you lower FPS.
to see FPS=framerate klick Frames per second CTRL F.
If a admin on server see that high ping and tell you to fix it.
and you not listen be prepared that admin maybe kick you out
but before that he say low your ping or fix your ping.
A great tweak that helps to avoid laggy drivers is open multiplayer ini file with wordpad.
Edit Max Data Per Client="9999" to 128.
Max Data Per Client="128" then close file over write it say klick ok .
After start rfactor and join a SERVER if you now have high ping on and can
see the difference no more laggy cars.
This edit also helps when host servers to not drain the upload speed.
If you host a dedicated server
Thank you for reading this.
To further speed up your load time you can bypass the intro movies when loading the game.
Delete the files inside the \rFactor\MovieFiles folder of your installation.
Be sure to look there after loading a new MOD as the developers like to put new files there.
---------------------------------------------------------------------------
We sometimes get asked the same questions more then ones.
so i thought i would post some tips and tricks to getting your install of rfactor up and running sweet.
This is a few things i do as soon as i install rfactor.
1. Multiplayer.ini Tweak
Find the following lines in your multiplayer.ini file and change them to the values below.
The multiplayer file can be found in rfactor\UserData\yourName\ folder.
Chance Concurrent Server Updates="999"
Default="400" This value relates to the number of server listed when you click on multiplayer.
If you have trouble finding online server then this value should help.
instead of show 400 servers it will attempt to show 999 multiplayer servers with each refresh.
Do not make this number any higher than 999 as it will default back to 400.
---------------------------------------------------------------------------
A great tweak that helps to avoid laggy drivers is open multiplayer ini file with wordpad
Edit Max Data Per Client="9999" to 128
Max Data Per Client="128" after that join a server you have high ping on and see the difference no more laggy cars Very Happy
This edit also helps when host servers to not drain the upload speed
---------------------------------------------------------------------------
To see your own ping on server use klick on 2 default that shall show your own ping in chat just u see it.
or you can write in chat /ping and hit enter
That ping is what you have but other drivers can see you have much higher ping.
Low ping on a server you have if you race on a server that is hosted in your country or near your country.
Higher ping you have and other drivers if you race on a server that is on the other side off the world then where you live.
On servers you get high ping on it can be lags cars dissapear and so on.
---------------------------------------------------------------------------
Edited Multiplayerfile 1.0
Edited Multiplayerfile so restarts have no delay (invisible cars on grid)
And server load game & tracks faster.
[ Multiplayer Server Options ]
(Edited)
Loading Sleep Time="2"
Loading Priority="2"
Wanna have more cars then mod allow.
(Edited)
Max MP Players="104"
If the upload drain your server so it lagg
(Edited)
Max Data Per Client="128"
Faster delay between sessions.
Allow Hotlap Completion="16" 16 means that hotlap is on Qualify ! so 5 sec after session and last hotlap in Q
Server goes to next session
Delay Between Sessions="5.00000"
Delay After Race="5.00000"
This is minimum time i have test
trippteamdownload.servegame.com:100/RFACTOR1/ADDONS/A-F/Edited%20Multiplayerfile%201.0%20rfactor.rar
---------------------------------------------------------------------------
IN PLR file you can set practice to 0 so server goes to qualify if you not wanna have practice .multiplayer file set password name ads as you want all this i set to ""
Player.PLR Tweaks
Replace player with your name.
Your Player.PLR file contain many settings you can tweak to improve the game.
Your Player.PLR file can be found in rfactor\UserData\yourName\ folder.
If you shall do a new player and have one player name that settings is done.
You copy the folder with your name then rename folder with new name open that folder edit the plr to the new name you wanna have must be same as folder name.
Then open multiplayer.ini and edit Lobby Chat Nickname="bla bla " // Nickname to use in Lobby Chat, if this is blank player name will be used and close all done now you not need go thrue it all create a new racer name.
---------------------------------------------------------------------------
Repeat
Shifts="4"
Default="0" Repeat Shifts will eliminate annoying
accidental repeat shifting in the heat of a great battle, this means you can shift gears
without the fear of going from 3rd to 5th by accident.
Other choices for repeat shift delay are listed in comments next to this setting.
I use 4.
---------------------------------------------------------------------------
Allow Rearview In
Swingman="1"
Default="0" If like me you use a swingman view to race,
unless you set this value to "1" you won't be able to get the rear view
mirrors to work.
Swingman view is definded as viewing the car from
behind and above the vehicle, much like allot of old arcade games.
---------------------------------------------------------------------------
Relative
Fuel Strategy="1" Default="0" Reletive Fuel strategy sets the way fuel get added to the car during a pit stop.
Setting this value to "1" will add the required ammount of fuel at the pitstop.
just like in real life racing while settingthe value to "0" means you leave pit lane after your stop with the nominated amount of fuel you requested in your setup.
In theory using the value of "0" means you could leave pit lane with less fuel then you entered.
---------------------------------------------------------------------------
Keep Received Setups="3"
Default="1" Setting this to 3 allows you to keep all setups sent to you for all time.
You have to manually clean out your received setups folder but setting this to "3" is good incase you
forget to save a good setup someone sent you.
Setups that drivers send you will be names after the driver they were sent from with a
number appended to it, therefore EK02 is a newer sent setup then EK01
I create a folder called 00 my name in rFactor\UserData\my name\Settings
There i lay my recieved setups load recieved setups then save it in that folder i have maked.
to fast found them i rename setup to what mod it is for and track short words.
---------------------------------------------------------------------------
Standings Func="1" Default="0" Allows you to scroll through the entire field
in your pit menu and back to the start again.
Usefull for looking atwho is placed where during a race.
---------------------------------------------------------------------------
Open your Player.PLR File, find and adjust as below.
FPS tweak for people having problems in large fields Set opponent detail to low.
Then edit your PLR file under graphics options.
Opponent Texture Override "-1" You can change the number from 1-3
Low texture= 1 (Recommended) medium= 2 Highest=3
---------------------------------------------------------------------------
Self In Cockpit Rearview="4"
To Self In Cockpit Rearview="0" Helps a ton for FPS Performance
---------------------------------------------------------------------------
Rearview Cull="0" // Whether to cull objects in the rearview based on vsgroups in the SCN file
ToRearview Cull="1" // Whether to cull objects in the rearview based on visgroups in the SCN file
---------------------------------------------------------------------------
Rearview
Particles="1" To Rearview Particles="0" In Game Setup In
game setting that I use for my controller however these can be
personalised to your prefered liking include:
Speed Sensitivity-5%, X
Axis Sensitivity (Left to right wheel)- 0%
---------------------------------------------------------------------------
I also turn my Sound effect volume slightly higher then my engine volume.
So I can hear the tyres loosing grip and turn the in-game music low or off.
---------------------------------------------------------------------------
Other
Tweaks
If you run more then one hard drive in your computer like me.
Then a small performance gain can be made by shifting some of the loaded files to the other drive.
To do this you need to move the files and alter your config.ini file.
The config.ini file can be found in the root directory of your rfactor install.
By default it is C:\Program\rFactor\
---------------------------------------------------------------------------
Config.ini Tweaks
Move your tracks directory onto a second hard drive and share it amoung multiple installs of rfactor.
Copy your entire rfactor\GameData\Locations folder onto your second Hard Drive.
For the purposes of this exercise we'll presume you have moved it from the above location to D:\Locations.
Open config.ini and find the following line and change it to below
Default = TracksDir=GAMEDATA\LOCATIONS\
New = TracksDir=D:\LOCATIONS\
Don't forget to add the trailing ""
This can be done with any or all pointers within the config.ini file
to move your Replays, Logs, movies, etc directories.
Driving Advice
If you aren't scaring yourself at each corner to the extent that you
don'tthink you'll make it around then your not driving to your full potential.
Smooth driving is faster then trying to drive like
there's no tomorrow, Ease the car don't the gears, turn in smooth and
fluid and above all use all the track and the proper apex.
Throttle movements are not always straight to the floor and easing the throttle
on can yeild lower lap times through smooth corner exits.
As
you approach the apex of a turn under braking, ease off the brakes in
preparation to drive the car out.
Hold a small percentage of
throttle throughout the corneing process so the rears don't lock and
send you into a oversteer or unsteer situation.
Always think
about the next turn after the one you are approching and be mindfull of
your cars position reletive to the track for optium pace throughout the
entire complex of turns.
Practice Practice Practice. Always pull
some laps at a track (At least 20-30) using the default setup or your
favourite consistent setup before making changes.
You will naturally
be lowering your lap times ragardless of the setup due to better track
awareness and increased track time,
its not untill you can
consistently pull your own record pace laps that a setup change will
show benefits or losses.
Never take a received setup as the best
possible setup. it might be the best possible for that person, but you
are not them.
Don't manic when around other drivers or in a pack
of drivers, run your own race and they will find thier own path past you
or you can find yours past them.
Be conscience of other drivers
but never over polite in letting them through, often your actions in
getting out of the way is worse then just running your own race and
letting them find a way past you.
There are obvious exceptions to
this rule such as lifting off the throttle on a main straight.
You
are not Lewis Hamilton, Casey Stoner or Peter Brock. get over it and have fun.
Most first corner accidents happen because a driver
see's a hole and thinks they can squeese into it when 3 other driver
also think the same,
hold you line during turn 1 opening lap. sort
yourself out and then get racing. You can only loose the race on lap 1,
never win it.
Driver at the back of the pack on an opening lap be
aware of a chair event of everyone braking early and adjust your braking
to suit.
If a front running driver gets a bad start, you also
should be mindfull that you cannot make up for your poor start in turn 1.
In summery, regarding turn 1 on an opening lap, if you are on the
outside of the grid at the start, you should be prepared to go around
the outside of turn 1.
Learn the game controls so you can adjust
your pit strategy on the fly. Items such as requesting a pitstop early,
adjusting fuel loads,
repairing damage and adjusting type changes
should all be easily adjustable from your keyboard or wheel buttons. If
you do not know how to do this,
learn as it is intregal to being a
front running in any league.
------------------------------------------------------------------------------------
Tweaks to do in PLR file
------------------------------------------------------------------------------------
More tweaks in controller file
rfactor\userdata\[playername]\controller.ini
*
Alternate Neutral Activation="0" // whether to select neutral if shift
up & shift down are pressed simultaneously -
change to "1" if
you use paddles and want to press both together to select neutral (good
for when you are driving without autoclutch but you are left-foot
braking and you spin)
-------------------------------------------------------------------------------------
Adjust your seat and mirror while in the driver's seat
Pressing your
seat adjusting keys WHILE holding SHIFT will change your mirrorposition
-------------------------------------------------------------------------------------
Add Virtual mirrors in Cockpit view.
Edit your username.PLR
Rearview="1"
// Virtual Mirrors: 0=off, 1=Center and laterals, 2=only center,
3=Laterals only (only virtuals, reals was off)
Virtual Rearview
In Cockpit="1" // Activate mirrors in cockpit:
0=off, 1=on
--------------------------------------------------------------------------------------
Excessive
camera vibration, head shake, cockpit vibration
Open up the .cam
file that belongs with the mod you wish to adjust, use notepad or
similar.
Find this line under the camera you wish to adjust,
OrientationRate=(999.000000,
999.000000, 999.000000)
Your values may be different.
Change the
first variable to somewhere between 1 and 35
Eureka now the horizon
stays as steady as you like.
--------------------------------------------------------------------------------------
Load setups
Setups go into your rfactor\UserData\Your
Name\Settings\Track Name
If you can't see it under that track in
the game then click the button above the setups window called "Show All"
The
Player.PLR file will be in the same area as your Multiplayer.ini file.
It is another file like mutliplayer.ini. it is not a line of code in the
multiplyer.ini
--------------------------------------------------------------------------------------
Threemore Must have Tweaks guys for the Real thing.
Firstly cockpits dont shake so much in real life, your eyes dont bounce up and down.
Belowis a fix for that, you actually see the car bounce and not your vision,
secondly is a head roll instead of a head turn in cockpit view and bonnet,
lets face it we turn our head over to our shoulder going
around a corner, not pivot our head left to right like the game settings has.
Thirdly a FFB setting Duke gave me for the G25, but dare I say
the Momo would accept it, its a road sensitive settings, and not rip
your arm off type settings.
BACKUP your PLR incase you muff this
up... you can always do it again from the original one.
Cockpit Vibration
Cockpit Vibration Mult1="0.00000"
Cockpit Vibration
Mult2="0.00000"
Add to plr and test
Head Roll Copy and paste this section over the original section.
Leanahead
Angle="0.35000" // Angle to lean head (roll) w/ steering in radians (=
degrees / 57)
Look Roll Angle="0.35000" // Angle to lean head (roll)
w/ controller in radians (= degrees / 57)
Glance Angle="0.75000" //
Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)
Lookahead
Angle="0.20000" // Angle to lookahead (yaw) w/ steering in radians (=
degrees / 57)
Head Physics="1.00000" // Fraction of head physics
movement applied to cockpit view (position AND rotation)
Head
Rotation="1.00000" // Additional head physics multiplier affecting
rotation only
Exaggerate Yaw="0.80000" // Visually exaggerates the
heading angle of the vehicle by rotating the head (which may improve
"feel")
Original Settings incase you stuff it up haha...
Leanahead
Angle="0.00000" // Angle to lean head (roll) w/ steering in radians (=
degrees / 57)
Look Roll Angle="0.75000" // Angle to lean head (roll)
w/ controller in radians (= degrees / 57)
Glance Angle="0.75000" //
Angle to look left/right (yaw) w/ controller in radians (= degrees / 57)
Lookahead
Angle="0.20000" // Angle to lookahead (yaw) w/ steering in radians (=
degrees / 57)
Head Physics="0.00000" // Fraction of head physics
movement applied to cockpit view (position AND rotation)
Head
Rotation="1.00000" // Additional head physics multiplier affecting
rotation only
Exaggerate Yaw="0.0000000119" // Visually exaggerates
the heading angle of the vehicle by rotating the head (which may improve
"feel")
---------------------------------------------------------------------------
FFB Settings
Make sure you have the latest version of Profiler from Logitec.
Always load it up prior to your game launch
Profiler Settings
Options/Global
Device Settings/
Overall Strength 105%
Spring Dampner 5%
Dampner
Effect 5%
"Click" Enable Centering Spring
Centering Spring
Strength 5%
"Untick" Report Combined pedals (personal Preference)
Ingame
Settings
Force Feedback = Wheel (derr)
Strength = -40% ( for some
reason Logitec prefer )
FFB Effects = Full
THis lets you feel
every bump, rumble strip, every life of a wheel on the track, loss of
grip from braking... To me its better than realfeal..
Cheers
lads, let me know how ya go.
---------------------------------------------------------------------------
It adds to a much better
experience in Rfactor
---------------------------------------------------------------------------
Shortcut to servers
Join a Server in seconds without having to refresh
the list over and over again. This will get you into the server in about 10 seconds max.
Make a copy your shortcut to rfactor on you
desktop or create a new one by going into your rfactor directory, right
clicking the executable / Send To / Desktop (Create Shortcut)
Once your shortcut is on your desktop, Right click on it and select Properties.
In the Target Text Field the is where you want to put the Server information.
Target: C:\Program Files\rFactor.exe
+connect xxx.xxx.xxx.xxx:xxxxx +password "xxxxxxxxx"
Mine looks
like this:
C:\Program Files\rFactor.exe +connect
xxx.xxx.xxx.xxx:34297 +password "xxxxxxxxx" if server have pw
Obviouslythe port address (34297) and password can be changed for the different
servers.
Below is a list of server ports and you might have to
change the password if we deside to change them.
34447 -
Blank Server
Target: C:\Program Files\rFactor.exe +connect
rfactor.no-ip.info:34448 - Megane OP
Target: C:\Program
Files\rFactor.exe +connect rfactor.no-ip.info:34449 - Server 2
---------------------------------------------------------------------------
rFactor AI Calibration
Should you find yourself having a little trouble with the AI being poor in your favourite mod on one of my or anyone else’s tracks then you should follow this calibration tutorial to improve their performance. The following tutorial is a repost from this RSC thread by Rob Cook so that I can post a link in readmes for releases.
1. Make sure you do NOT have rFactor running in the background when doing the following or else the modified file will revert back to the non modified state.
Go into your player file at C:\Program Files\rFactor\UserData\[player name]\[player name].plr.
Go to the line Autocalibrate AI Mode=0 and modify to read Autocalibrate AI Mode=1.
Now click exit and SAVE the player file.
2.Start rfactor and choose Any mod, then SETTINGS and change the following SETTINGS: – In the RULES section:
Flagrules,Fuel useage and Tire Wear to either NONE or OFF. Private Testing ON
Now on the right side of the rules screen change to the following settings:
AIDrivers=1
RACE GRID Position=1
RACE START TIME=8:00 am
RACE TIME SCALE=NONE
Mech. Failures=off
TYPE OF START=STANDING
3.Choose the car you want under VEHICLE to teach AI to run this car type properly on any track.
Then, go to TESTING and choose the track to learn and LOAD CIRCUIT (bottom right), but DO NOT click on RACE.
Make sure u are in the MONITOR mode screen, and click on ADD AI.
AI will now start its training and tells you to STAY OUT OF MY WAY HUMAN, do not go on the track to drive your own car, just watch the AI.
Press the VIEWING button to view the AI on the track.
Now press the R button on the keyboard to be shure the driving window will show ‘LIVE’ in the upper edge of the viewing screen.
HighLight the AI on the track, by LEFT clicking on the AI’s name in the MONITOR field, you will now see his best times change, as he progresses. After watching him for at least two laps LIVE, press (Ctrl) (T), this will speedup the time it takes to run a lap, but will NOT effect the accuracy of the Learning Mode. It will just make the AI finish his learning mode faster than normal.
Now we assume that the AI has finished his learning mode and told you he has xxx.xx meters left over, if at this point the meters left over does not show 0.0x, do the following:
Make sure the AI’s name is highlighted in orange colour, then click on BOOT. (You are deleting this AI from the Learning mode).
Click on ADD AI. You will now see a new AI name (if you have more then one AI) and he will now continue the learning mode where the last AI left off. This second AI will get the amount of meters leftover to 0.0X, and when he finishes the INI file created will be updated/overwritten.
Speaking of the INI file, the following is the manipulation needed for all the cars to use it not just the team that did the AI LEARNING.
Look in C:\Program Files\rFactor\GameData\Vehicles\[car]\[team] now in the TEAM that did the learning there will be a .INI file, THIS is the file that needs to be moved so that all cars in the chosen mod can use the updated learning file. What you do is CUT the file and paste it in the CAR directory of the effected car. So SAVE it to C:\Program Files\rFactor\GameData\Vehicles\[car]. The dir that has the .HDV and .TBC and other car related files in it.
4.NEXT STEP I THINK IS VERY IMPORTANT!!!
Go into your C:\Program Files\rFactor\UserData\[playername]\[playername].plr file and reset the line ‘Autocalibrate AI Mode=1 and modify to read Autocalibrate AI Mode=0 again.
Also go back into SETTINGS and reset all RULES as you previously had them.
This should in theory improve the AI performance on the track you ran it on. As an AIW creator it is pretty much impossible to make an AIW that works for every mod due to the huge differences in quality of the mods and how they react to the curbs etc. Running this may take a little bit of time however if you race offline a lot it will most likely help you a lot.
---------------------------------------------------------------------------
Ping problem online
Over 250 in ping can be a problem so close other programs , like torrent programs,
because ping can be sky high when
use all kinds of programs that allow uploads from a user.
To fix that high ping you can close all other programs only have rfactor on.
Or let for example torrent program be on BUT strangle upload to
10 KB then and see if your in ping gets lower,or ask a driver in the chat if you get lower ping.
To see your in ping write /ping in the chat , see others ping and usernames klick TAB.
In races klick off TAB because see all drivers ping can get you lower FPS.
to see FPS=framerate klick Frames per second CTRL F.
If a admin on server see that high ping and tell you to fix it.
and you not listen be prepared that admin maybe kick you out
but before that he say low your ping or fix your ping.
A great tweak that helps to avoid laggy drivers is open multiplayer ini file with wordpad.
Edit Max Data Per Client="9999" to 128.
Max Data Per Client="128" then close file over write it say klick ok .
After start rfactor and join a SERVER if you now have high ping on and can
see the difference no more laggy cars.
This edit also helps when host servers to not drain the upload speed.
If you host a dedicated server
Thank you for reading this.